Wednesday, February 13, 2013

Gone at last! - Pt9

The other group has taken off, and its been about 4 hours from the time they left, you are still not sure if they will try to double back on you, so you keep your group at the ready.  You and a small group of men decide to check out the other groups old camp, maybe they left something, but odds are they didn't.  As you near the gate, its been left unlatched, but chained and locked..  This throws up red flags to you and your group.  You consider that they may have planned to double back sooner or later, and didn't want anyone to over take this place.  Why would anyone lock up an abandoned camp?  Unless they planned on returning, and left supplies in one of the houses.

You decide to just cut the chain, and as you swing the gate open, nothing happens.  Glad for that you and your men move in, in a tight pack, watching every little thing around you.  You check the first house top to bottom, nothing but clothes used to wipe their asses, this must of been their shit house.. :/

You come to the 2nd house, and the windows and doors are locked.... Strange...  So without questioning it, you kick in the door.  You and your men walk threw the whole house, find torn clothes, old shoes, but nothing worth locking the house up.  You move threw house 3 & 4 without problems, and find nothing of value.  However, house 5 seems to have been their HQ of sorts, and you peer into the window, you can see maps and other items.  Once inside, you search thew the house, find a small amount of food, and ammo, and notes and maps.  You decide to take the food, leave the notes and maps, and stage the place in the off chance they try to come back.

Water Source drying up.. - Pt8 (Pt2)

You explaining anything to these guys is not working.  You now only have a choice to bluff them into thinking they are surrounded by your men.  You play your bluff, but it seems only the leader is not buying it.  However, you explain to him, to just drop this load of water, and go back to his camp and leave, as you already know they are packed and ready.  Some reason he agrees, and they leave the water and go back to their camp.  It is now that you realize the following:

1. Trust must now be earned by all groups/people before they are allowed to get their own food/water from your sources.

2. It's time to create bluff plans, make sure you know them, and your group knows them well.

3. Don't deal with well armed groups/people, bluff them if you must.

4. Don't let other groups inhabit other area's around your area, unless they have earned your trust.

5. Scout Spy's, have a few group members check in on another group, making sure they take notes of their area and whatever else is needed.

It's your call, do as you see fit when the time comes.